Scipio Africanus
The commander and politician of Ancient Rome. Carthage was the most terrible enemy in the early days of Rome. Hannibal, who started wars in Rome for 16 years, was a perpetual nightmare for all Romans. Rome must send a real hero to fight against Hannibal in Carthage to revive the morale and dignity of the Romans! In 204 B.C., Scipio Africanus led the troops to cross the sea into Carthage. Carthage realized the danger and recalled Hannibal and his troops. On October 19, 202 B.C., the Battle of Zama broke out. Scipio Africanus and Hannibal started a decisive war in Zama. The troops of Scipio Africanus have an advantage in cavalry, but Carthage has more infantry and 80 war elephants. It was a battle that determined the fate of Rome and Carthage. Scipio Africanus improved the traditional way of array arrangement so that the elephants of Carthage were not helpful. The Roman Cavalry had an absolute advantage and Carthage's defeat was a foregone conclusion! Scipio Africanus was one of the recognized military talents. The victory of the Battle of Zama let
Europa Dorado (Épico) Tierra Ataque (PvP) Historical

Scipio Africanus

Leadership
Leadership 114 8.49
Attack
Attack 111 8.61
Defense
Defense 115 9.06
Politics
Politics 116 8.75
No pact
Specialties
Ground Troop Assault 1
Ground Troop Assault
Ground Troop Assault
Ground Troop Attack +10% Ground Troop HP +10%
Annihilation 2
Annihilation
Annihilation
March Size Capacity +6% Attacking Mounted Troop and Ground Troop Attack +10%
Ground Troop Ares 3
Ground Troop Ares
Ground Troop Ares
Ground Troop Attack +10% Ground Troop HP +10% Ground Troop Defense +10%
Battle of Zama 4
Battle of Zama
Battle of Zama
Attacking Ground Troop HP +26% Attacking Ground Troop Defense +26% The death-turning-wounded rate of troops when they are attacking. +10%
Main Skill
Main Skill
Conqueror
Increases ground troops' attack by 30% and increases ground troops' HP by 40% when General is leading the army to attack.
Awakening
1★
Increases Ground Troop Attack by 15% and Mounted Troop and Ground Troop Defense by 15% when General is leading the army to attack.
2★
Attacking Troop Death into Wounded Rate +10%
3★
When General is launching Alliance War, Rally Capacity +8%
4★
Increases Mounted Troop and Ground Troop Defense by 35% when General is leading the army to attack.
5★
Increases Ground Troop Attack by 20%, HP by 15% and Mounted Troop and Ground Troop Defense by 10% when General is leading the army to attack.
Skill books
ATK +25%
DEF +25%
HP +25%
March +12%
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