British Army Major General, who commanded all forces in northern Canada.
In the 19th century, a major general named Isaac Brock left a profound mark with his exceptional strategic intellect and fearless heroism in the midst of the War of 1812.
Born into a British military family, Isaac Brock displayed extraordinary courage from an early age. Soon after joining an infantry regiment, Brock was challenged to a duel by a professional duelist. While he should have refused such an unreasonable demand, Brock insisted on a pistol duel at close range, eventually scaring the duelist into fleeing. This incident earned Brock a commendable reputation within the military. As time passed, Brock was promoted to Major of the Canadian region, a role that intertwined his destiny closely with the frontier of the New World.
In 1812, when the Canadian region faced invasion, Major Brock was tasked with a critical mission and swiftly organized defensive forces. Facing an enemy force several times larger than his own, Brock showed no fear. He personally led a night attack on Fort Detroit, breaking
Europa
Dorado (Épico)
Muro (Defensa)
Defensa (Muro)
Historical
Isaac Brock
Leadership
118
8.95
Attack
118
8.92
Defense
118
8.90
Politics
112
8.52
Specialties
Ground Troop Defense (Max Level Attributes)
Ground Troop Defense (Max Level Attributes)
Ground Troop HP +10%
Ground Troop Defense +10%
Fortification (Max Level Attributes)
Fortification (Max Level Attributes)
Applied to Main City Defense General
In City Troop Attack +6%
Ground Troop Ares (Max Level Attributes)
Ground Troop Ares (Max Level Attributes)
Ground Troop Attack +10%
Ground Troop HP +10%
Ground Troop Defense +10%
The Hero of Upper Canada (Max Level Attributes)
The Hero of Upper Canada (Max Level Attributes)
In City Troop HP +10%
In City Ground Troop Attack +40%
In City Ground Troop Defense +15%
Main Skill
Siege of Detroit
Increases in-city ground troops and mounted troops' attack and HP by 30%, and in-city ground troops' attack and defense by 20% when General is the Main City Defense General.
Awakening
When General is the Main City Defense General, In-city Ground Troop and Mounted Troop Attack +5% and HP +5%
When General is the Main City Defense General, Hospital Capacity +20%, In-city Ground Troop Attack +5%
When General is the Main City Defense General, In-city Ranged Troop and Siege Machine Defense +15% and HP +15%
When General is the Main City Defense General, In-city Troops Defense +10% and HP +10%
When General is the Main City Defense General, In-city Ground Troop Attack +40%, Defense and HP +20%